3D Artwork

Modeled and rendered in 3ds Max. Textured in ZBrush, XNormal, and Photoshop.




Modeled and rendered in 3ds Max. Textured in ZBrush, XNormal, and Photoshop.


Modeled and rendered in 3ds Max. Textured in ZBrush, XNormal, and Photoshop.


Modeled and rendered in 3ds Max. Textured in ZBrush, XNormal, and Photoshop.


Modeled, rendered, rigged, and animated in 3ds Max. Textured in ZBrush, XNormal, and Photoshop.
 


Modeled, rigged, and rendered in 3ds Max. Textured  in ZBrush, Photoshop, and Crazybump.
 Environments, UDK build/lighting, and screenshots by Kevin Duong and Kyle Smotherman.


 Modeled and rendered in 3ds Max. Rigged and posed in Maya. Textured in ZBrush, Photoshop, and Crazybump.


Sculpted, painted, and rendered in ZBrush.